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Blackjack on python
Dealer has to hit until he reaches.
Pop class FrenchDeck(Deck card_ranks 'Ace '2 '3 '4 '5 '6 '7 '8 '9 '10 'J 'Q 'K' card_suits 'Hearts 'Spades 'Clubs 'Diamonds' class Game: def _init self, deck: Deck) - None: raise NotImplementedError def card_value(self, card: Card) - int: raise NotImplementedError def hand_value(self, hand: ListCard).
I'm basically trying to create a list with all 52 cards in it using OOP and for loops, but I can't seem to get things right.From random import randint, cARD_faces 1: "Ace 2: "2 3: "3 4: "4 5: "5 6: "6 7: "7 8: "8 9: "9 10: "10 11: "Jack 12: "Queen 13: "King" def deal "Deal a card - returns a value indicating a card with the.Rank) def showHand(hand for card in hand: print(card) def showCount(hand print Count: "str(handCount(hand) def handCount(hand handCount0 for card in hand: handCount Value return(handCount) def gameEnd(score print Blackjack!Shuffle the equipacion portero lotto deck, dealer and player are handed 2 cards each as a start.Append(Card(i,j) def _str self return rds.Rank def draw(self print (it self.I tried using the str method but it appears I'm doing it wrongly.
To start, I created a plan to break the project down into smaller tasks as it was overwhelming.
Basically, if you would like to reuse this class for say Poker you would have to create a child class for the Card just to evaluate its value for a different game, which is wrong.
Thank you, Paul, edit #1: Thank you everyone for the comments and feedback.Extend(hand'human del hand'computer del hand'human).Final Score* Computer: "str(score'computer You: "str(score'human sys.In your case, Card class knows about suits and ranks, which is also in my opinion wrong solution, since you might use any other deck except for French.Rank) def getSuit(self return(it) def BJValue(self if self.Here is example: class Deck: card_ranks card_suits def _init self rds fresh_deck def refresh_deck(self rds list(map(Card, product(rd_ranks, rd_suits) def shuffle(self shuffle(rds) def draw_card(self return rds.The only rule is for me to use Object Oriented Programming and to create classes for things like the Card and Deck.Style, so here's a rewrite of your code along with some guesses to fill in the missing parts.
Rank def grab_suit(self return it def grab_rank(self return self.
Rank 9: return(10) else: return(self.
#!/usr/bin/env python3 import random, os, sys cardName 1: 'Ace 2: 'Two 3: 'Three 4: 'Four 5: 'Five 6: 'Six 7: 'Seven 8: 'Eight 9: 'Nine 10: 'Ten 11: 'Jack 12: 'Queen 13: 'King' cardSuit 'c 'Clubs 'h 'Hearts 's 'Spades 'd 'Diamonds' class Card: def.
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